Name: DD M.P.
Difficulty: Medium
Language: Common
Treasure on Death: Retractable Cattle Prod; DD Military Police Uniform; DD Military Service Pistol; Field Rations[Normal Quality] (heals HP, SP, and MP by +100); 5 Diamond Talis, 10 speckled shells; radio part, MP Badge, silver whistle.
Rare Treasure: Split-jaw Shotgun
Description: A humanoid that serves under the Droxis Democracy. Armed in Blue military clothes, badge and slightly more protective clothing than the average grunt. Unlike the Grunt, they carry less ranged weapons, and only on rare occasions will they use a Split-Jaw Shotgun. They are the guards and patrol officer's of Herensuge and help guard the prisoners at Adamantite Prison.
Stats:
SP:800
MP:800
HP:800
Common location: Herensuge, Adanantite Prison
Organization: Commonly pairs of 2, in some areas grouped in a four man team, and rarely encountered in a group of 6
OFFENSE: Cattle Prod
Melee: Prod Strike (-270 HP), Electric Prod (-270 HP)
Ranged: DD Service Pistol (-270 HP)
Rare Range: Split-Jaw shotgun (-270 HP)
Special Abilities:
Alert!: Blows silver whistle, alerting any other mobs in the area to the battle's location.
Military Back Up Requested: If they are not defeated or if their radio isn't destroyed or taken away, they can call in back up and within three posts three DD Grunts will be summoned into the field.
Electric Strike: MP's carry a retractable night-stick made entirely of metal. Also since they are trained in Magic use, they will magically electrify the prod before they strike. Prod remains electrical for three posts after first activation.
Restrain Suspect: Will lung onto targeted character and will handcuff them. Players who are handcuffed must improvise from there.